Make an Arduino Robot

An autonomous light-seeking an obstacle avoiding robot for Arduino Makers that want to learn the hard way

What's Inside

"Tell me, and I forget. Teach me, and I remember. Involve me, and I learn."

- Benjamin Franklin

I have designed this Arduino project course as an opportunity for you to get deep into the messy details of understanding, designing and constructing a simple yet infinitely extensible wheeled robot.

From figuring out what the robot is supposed to do, to selecting the right parts, configuring them, assembling them and testing them, all the way to producing a refined outcome, this project emphasises the iterative process of problem-solving.

By the end of the course, you will have created an Arduino wheeled robot that can navigate towards a light source and avoid obstacles along the way, on its own. But more than that, by the end of the course you will have become a better problem solver. You will have experience in analysing problems and designing solutions. You will be able to integrate simple mechanical parts with motors, batteries, sensors and other electronics.

The ideal student for this course is someone who has completed Arduino Step by Step Getting Started or has a good basic level of understanding of the Arduino. You already know how to write simple sketches and wire components in a breadboard. Although I will be showing the robot building process in great detail, having a basic level understanding of the Arduino will make this project a lot more enjoyable for you.

I invite you to review the free lectures in the first section of the course to find out more details about it.

If you are excited about becoming a Maker with the Arduino, join many other Makers and me in Make an Arduino Robot!

I look forward to learning with you!

Course Curriculum

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Peter Dalmaris

Peter is Chief Explorer at Tech Explorations. He is fascinated by technology because of its ability to make amazing things happen, and science because of its ability to make nature transparent.

He is an Electrical and Computer Engineer, has a PhD (most of which was spent reading philosophy of knowledge) and a couple of Masters in Information Systems.

He has been a lecturer for over 13 years in a variety of IT (and occasionally management) subjects. During this time, he has developed a hands-on teaching style, whereby he invites and challenges his students to learn by doing. He has taught thousands of students in dozens of undergraduate and postgraduate courses.

Peter is also a software developer at Futureshock Enterprises, making applications using Ruby, Ruby on Rails, and iOS.

Peter has been an electronics enthusiast since he remembers himself when he wrecked his sister's digital watch and his parents VCR. He replaced the watch but managed to fix the VCR.

Now, he is particularly fascinated by the rapid prototyping opportunities that the Arduino and similar platforms has brought about.

He lives in Sydney, Australia.

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