Build iPad, iPhone & OS X games for SpriteKit in Swift

Get Your Hands Dirty Creating Real Games to Solidify Your Game Development Skills

What's Inside

Certainly you can spend endless hours poring over the minutiae of game development theory, but the only way to really learn is by doing. Throughout this course, you’ll walk through the process of building 5 games for various Apple devices, master use of Swift and SpriteKit, and finish your lessons having built real apps you can proudly publish for immediate usage.

  • Learn to code by building games w/ 6 hours of content
  • Create 5 games for iPad, iPhone & OS X
  • Master using Swift & SpriteKit for iOS 9
  • Make simple art for your game in Photoshop & Illustrator
  • Configure the logic of your games
  • Export your apps & publish them to the iTunes Store
  • Build skills transferrable to future endeavors

Course Curriculum

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Certificate Available
54544+ Students
62 Lectures
6+ Hours of Video
Lifetime Access
24/7 Support
Instructor Rating
John Bura

John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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