Build and model a Super MARLO runner clone in Unity3D

Do you want to learn to code and 3D model. Build a simple SUPER MARLO RUN clone with our revolutionary course format.

What's Inside

Even if you have never coded before, with this course you can learn the foundations of making a 3D game. In these tutorials, we build a SUPER MARLO RUN game in Unity3D – from scratch.

We will make our own 3D models in Blender, unwrap UV's, and perform simple texturing of 3D art assets. By the end of this course, you will have a functioning game that you can build on to add your own project ideas! Ready to begin?

Who is the target audience?
  • Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
Requirements
  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling), Photoshop or a free program like Gimp (for 2D art/texturing), and Unity (for coding).
  • The tutorials were recorded on a Mac, but Blender, Photoshop, and Unity can be used with a PC.
  • Please download and Install Unity3D and Blender before purchasing this course.

Get started now!



Certificate Available
447+ Students
33 Lectures
0+ Hours of Video
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Alexandra

John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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