Make a Portals clone in Unity3D and Blender from scratch

Learn to build a game using portals in Unity3D. Create the game's art from scratch in Blender.

What's Inside

In this course, you learn how to build a game using portals with Unity and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game and its functionality in Unity. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other platforms.

A screengrab from the course, where art from Blender has been integrated into Unity.

Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

Is this course for me?

Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.

This course is targeted towards anyone who wants to learn game development. Our primary target students are complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

What programs do I need?

To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity (for game set-up and coding). Unity and Blender are free to download. Please download and install Unity3D and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity and Blender on a PC.


Course Curriculum

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454+ Students
81 Lectures
0+ Hours of Video
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John Bura

John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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