Learning C++ by Creating Games with Unreal Engine 4

Program in C++ and work your way around in the world of Unreal Engine

What's Inside

Unreal Engine 4 is a complete suite of game development tools made by game developers, for game developers. From mobile games to high-fidelity VR experiences to console blockbusters, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd.

This video course shows you how to successfully set up Visual Studio for Windows so that you can begin developing games using the game engine: Unreal Engine 4. You'll also learn how C++ works and really get to grips with it. You'll learn how to start a C++ based Unreal Engine 4 project and use the editor. You will then learn how to debug Unreal Engine 4 games right within the Visual Studio IDE, before moving on to building gameplay elements that affect the player. You will use this knowledge to create a first-person shooter for the player and interactables within the environment to create gameplay elements within the world.

About the Author

Nicholas Helish is a gameplay programmer who started out as a 3D modeler and animator but later transitioned to programming in Unity with the C# programming language; he later worked in Unreal Engine 4 with C++, both as an autodidact and via a master's level programmer in an informal environment. He has 6 years' experience in game development on both the art and programming sides through contract work, small projects, and game jams.

This course is closed for enrollment.

6 Lectures
0+ Hours of Video
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Packt Publishing

Packt’s mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, it has published over 4,000 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done–whether that’s specific learning on an emerging technology or optimizing key skills in more established tools.

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