About This Book
- This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world
- Take your existing skills and capabilities to the next level by building challenging IoT applications with ease.
- Be the tech disruptor you always wanted to be with key recipes that help you solve Arduino IoT related problems smarter and faster.
- Put IoT to work through recipes on building Arduino-based devices that take control of your home, health, and life!
Who This Book Is For
This book is primarily for tech enthusiasts and early IoT adopters who would like to make the most of IoT and address the challenges encountered while developing IoT-based applications with Arduino. This book is also good for developers with basic electronics knowledge who need help to successfully build Arduino projects.
What You Will Learn
- Monitor several Arduino boards simultaneously
- Tweet sensor data directly from your Arduino board
- Post updates on your Facebook wall directly from your Arduino board
- Create an automated access control with a fingerprint sensor
- Control your entire home from a single dashboard
- Make a GPS tracker that you can track in Google Maps
- Build a live camera that streams directly from your robot
In Detail
Arduino is a powerful and very versatile platform used by millions of people around the world to create DIY electronics projects. It can be connected to a wide variety of sensors and other components, making it the ideal platform to build amazing Internet of Things (IoT) projects on—the next wave in the era of computing.
This book takes a recipe-based approach, giving you precise examples on how to build IoT projects of all types using the Arduino platform. You will come across projects from several fields, including the popular robotics and home automation domains. Along with being introduced to several forms of interactions within IoT, including projects that directly interact with well-known web services such as Twitter, Facebook, and Dropbox we will also focus on Machine-to-Machine (M2M) interactions, where Arduino projects interact without any human intervention. You will learn to build a few quick and easy-to-make fun projects that will really expand your horizons in the world of IoT and Arduino. Each chapter ends with a troubleshooting recipe that will help you overcome any problems faced while building these projects.
By the end of this book, you will not only know how to build these projects, but also have the skills necessary to build your own IoT projects in the future.