Build 30 Mini Virtual Reality Games in Unity 3D From Scratch

What's Inside

This Project was funded by a massively successful KickStarter!

Have you ever wanted to make your very own virtual reality games? Well, you've come to the right place!

After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here.

In the first section of each tutorial, Glauco Pires will take you through the process of coding the game in Unity from scratch.

The second section of the tutorial will teach you how to create all the artistic elements you will need to complete the game. Kevin Liao will teach this section of the course in Blender; the wonderful, free 3D modeling program.

The final section will teach you how to integrate the art you created in Blender to the game in Unity 3D. Glauco will take this part.

The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course mostly focuses on mobile VR Development. This is because, it is the easiest to develop for and will most widely adopted.

Of course, at any point in time if there's something you don't understand, Mammoth Interactive monitors all questions received in the course question area. Feel free to drop a question at any time, and one of our instructors will give you a personal response.

We really hope you decide to purchase this course and take your knowledge to the next level!

Course Curriculum

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206 Lectures
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John Bura

John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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