Boost Your C# with Behavioural Design Patterns

A Complete Guide to the Final 11 Gang of Four Behavioural Design Patterns

 

What's Inside

In 1994, the “Gang of Four” published a book titled Design Patterns: Elements of Reusable Object-Oriented Software, containing 23 fundamental software design patterns. It’s regarded as the standard reference manual for object-oriented design theory and practice—and is a must-know for future application architects. This course will teach you all 11 behavioral design patterns from scratch. With this knowledge, you’ll be well on your way to becoming a Senior Application Architect.

  • Take you career to the next level w/ over 18 lectures & 3.5 hours of content
  • Learn 11 fundamental C# design patterns
  • Study visitors, observers, mediators, interpreters, commands & much more
  • Understand the intent & benefits of each design pattern
  • Receive 11 source code templates to copy & paste into your own apps
  • Understand the pros & cons of using observers, mediators, and the state pattern
  • Go through real-world examples that use patterns to solve actual business problems

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Your Instructor
Mark Farragher

Hi, my name is Mark and I'm pleased to meet you!

My IT-career spans 20 years and I've worked in many different roles, including CTO, Online Marketing Specialist, Consultant, Corporate Trainer, Project Manager and Software Developer. I am a serial entrepreneur and have launched two startups in The Netherlands.

I also worked as a Microsoft Certified Trainer for many years, on the subjects of Visual Basic .NET, C#, ASPNET, SQL Server, Microsoft CRM and Microsoft BizTalk. I trained developers at Philips, DHL, KPN, Océ and many other large companies.

I have 15 years of experience with C# and the .NET framework, and I have created these courses to share my knowledge with a worldwide audience.

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