Create Advanced Games with Stencyl

Learn advanced techniques in Stencyl to create the best 2D games.

What's Inside

About this Course

This course has been specially designed to take your complete beginner or intermediate Stencyl skills and boost them to a pro-indie-game-developer level. If you are a beginner, this course may be easier to follow if you first complete the Create your First Computer Game with Stencyl foundation course where you learn the building blocks and introductory skills necessary to implement core gameplay, utilize sound and implement some basic AI. This advanced course will teach you how to create a complete, professional-grade computer game that can be published on all the most popular platforms -- Google Play, IOS, Windows, Linux, Mac, Flash, etc.

From start to finish, you will develop a complete, playable game that has all the advanced features and polish you would expect, such as:

  • start menu
  • social link buttons
  • multiple, playable levels
  • level selection screens
  • saving and loading
  • in-game currency
  • in-app purchases and ads (for revenue generation)
  • beautiful, unique art and animations
  • parallax scrolling
  • sophisticated, physics based gameplay

We also cover the following less technical, but none the less essential, subjects: marketing, design theory, game-monetization paradigms and a handful of other business and design tips for game development. After the core game has been developed, the course leads into what it takes to publish your finished game to the various Stencyl-supported platforms (Desura, Steam, Google Play, Samsung Apps, IndieCity, etc.). You will also receive platform-specific education in certificates, marketplace restrictions and monetization methodologies.

In short, when you've finished this course, there will be nothing stopping you from beginning your professional game development career. Let's get started!

Course Curriculum

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46130+ Students
56 Lectures
10+ Hours of Video
Lifetime Access
24/7 Support
Instructor Rating
Richard Sneyd

Richard Sneyd (1st Class B.A Hons.) is founder and CEO of CyberMyth Games. In the performance of his duties within the company, he must wear many hats, including that of a programmer, designer, digital 2D & 3D artist, sound designer, scriptwriter, texture artist, leader, marketer and business man.

He is also a fully registered, qualified, and highly experienced lecturer. His speciality subjects include 3D Modelling & Animation, Computer Game Programming, 2D Image Processing, Game Design, Desktop Audio, Psychology, Consumer Behavior, Human Resources & Business Management.

Richard is enthusiastic about his work, with students and colleagues noting that he is a highly dedicated and accomplished teacher. All of his courses are characterized by a steady, incremental flow of information, and a lucid teaching style which is easy to understand and follow for all.

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