Blender 3D Models + Animations from Scratch

Everything you need to know about modeling and texturing in Blender 3D

What's Inside

About this Course

3D modelling and animation skills are in huge demand in many industries, such as gaming, animation, advertising, architectural and medical visualization... the list goes on and on. Incredibly, despite the rather hefty price tag for the leading commercial 3D suites, like 3D Studio Max or Maya, there is a gorgeous, feature-rich, industry-grade and completely FREE 3D modeling and animation suite: Blender 3D.

Blender 3D can be used for literally any 3D project or task you could imagine and it already has been extensively utilized by seasoned professionals and companies all around the world. From creating a feature-length animated film, to animating and rendering a 30-second ad for a retail client, to modeling, texturing and animating 3D game-levels and environments, you can use Blender to do it all in style.

In this comprehensive, yet fun and engaging introduction to 3D modeling, UV mapping, texturing, animating and rendering in Blender, you will learn how to:

  1. Work with Blender's non-standard, yet uniquely optimized and powerful interface
  2. Model your own 3D meshes, using a variety of optimal modeling techniques and workflows
  3. UV Map objects using Projection and Unwrapping
  4. Texture 3D models and work with materials
  5. Configure scene lighting
  6. Use Blenders powerful animation tools to animate objects and scenes
  7. Work with ambient, atmospheric rendering effects
  8. Render stills and video sequences using the two-shipped rendering engines in Blender
  9. Perform basic simulations using the built-in game engine

By the end of this course, you will know how to use Blender and how to bring your own 3D creations to life. Sign up now and start bringing your imagination to life on the computer screen with Blender.

Course Curriculum

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44072+ Students
45 Lectures
5+ Hours of Video
Lifetime Access
24/7 Support
Instructor Rating
Richard Sneyd

Richard Sneyd (1st Class B.A Hons.) is founder and CEO of CyberMyth Games. In the performance of his duties within the company, he must wear many hats, including that of a programmer, designer, digital 2D & 3D artist, sound designer, scriptwriter, texture artist, leader, marketer and business man.

He is also a fully registered, qualified, and highly experienced lecturer. His speciality subjects include 3D Modelling & Animation, Computer Game Programming, 2D Image Processing, Game Design, Desktop Audio, Psychology, Consumer Behavior, Human Resources & Business Management.

Richard is enthusiastic about his work, with students and colleagues noting that he is a highly dedicated and accomplished teacher. All of his courses are characterized by a steady, incremental flow of information, and a lucid teaching style which is easy to understand and follow for all.

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