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C# Fundamentals: Learn Coding for Game Development
Introduction
01. Introduction to the Course (5:23)
Creating a New Project
02. Creating a New Project (5:55)
Primitive Types
03. Primitive Types (26:42)
03. Source Code
Type Conversion
04. Type Conversion (13:26)
04. Source Code
Operators
05. Operators (24:02)
05. Source Code
Classes and Additional Types
06.01 Classes (17:54)
06.02 Inheritance (15:33)
06.03 Structures (9:37)
06.04 Arrays and Strings (12:43)
06.05 Enumerator (10:59)
06. Source Code
Statements & Loops
07.01 Statements (9:52)
07.02 Loops (11:33)
07.03 Random & Control Flow (12:56)
07. Source Code
Lists and Arrays
08.01 Types of Arrays (20:02)
08.02 Lists (15:59)
08. Source Code
Strings and Text
09.01 Modifying String (23:28)
09.02 Procedural Programmin (8:52)
09. Source Code
Date and Time
10. Date and Time (17:51)
10. Source Code
Files and Directories
11.01 Modifying Files (15:43)
11.02 Directories and Path Class (16:26)
Debugging Application
12 Debugging Application (14:18)
12. Source Code
10. Source Code
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