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2D Zombies Game: Android and iOS Game Development with Unity
Welcome!
Welcome to the course (5:09)
Planning and designing
Conceptual design (I) (6:08)
Conceptual design (II) (3:55)
Designing the Survivor (21:18)
Designing the Zombie (23:12)
Designing the Map (3:35)
Introducing the Game Project
Folder Structure & Hello Unity! (8:01)
Importing our Joystick (8:44)
Configuring the Camera to work properly
Camera: Follow the Survivor! (4:15)
Measuring some objects in the scene. (11:32)
Restraining the Survivor's position (10:50)
Making our Camera Intelligent (12:21)
Adding background decorating elements
Adding decorating elements & the Collider2D component (10:33)
Programming the Game Classes
The Weapon Class (14:30)
The Survivor Class (13:14)
The SetUp Class (4:46)
Zombies Everywhere!
Animating our first Zombie (9:51)
Programming the Zombie Class (13:17)
Moving the Zombie (9:07)
Duplicating the Zombies, or the Object Pooling technique (7:46)
Attacking the Survivor (Health Management system) (15:55)
Getting our Survivor to Shoot
Programming the Shooting Script (39:47)
Lights, Sound Effects, and the Shot Muzzle (29:19)
CHECKPOINT SECTION
Checkpoint #1 (6:13)
Just a Short Survey (Free e-book inside)
ASSETS SECTION #1
Download Here All Assets.
Measuring some objects in the scene.
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