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Creating Animated 2D Characters with Unity (+ 1000s of Free Assets)
Section 1
Introduction to the Course (9:35)
About the Author (1:08)
Download the Assets for this Course
Download the 1000+ free graphics assets
Section 2
Comparison of Frame-based and Bone-based Animation Types (9:58)
Creating Spritesheets (7:15)
Slicing Sprites and Creating Frame-based Animations in Unity (8:08)
Adding New Animations to an Existing 2D Character in Unity (7:03)
Simple Character Controller (9:56)
Controlling Transitions Between Animations in the Animator Component (9:56)
Quiz for Section 2
Section 3
Creating a Sprite Atlas in Unity (7:33)
Setting Up Pivot Points for Moving Body Parts (9:56)
Assembling the Bone-Based Character in Unity (6:12)
Sorting Order of All the Body Parts (7:01)
Creating Bone-Based Animations (9:28)
Perfecting Walk Animation (6:56)
Creating Idle and Scratch Animations (8:10)
Configuring the Animator and Testing (9:50)
Quiz for Section 3
Section 4
Overview of Character Art Assets from Glitch (9:49)
The Girl Character (8:03)
The Armored Knight Character (8:42)
Jump Animations (7:41)
Jump State Blend Tree and Animator Transitions (5:31)
Changes to Controller Script (6:12)
One Way Platforms and Conclusions (4:40)
Quiz for Section 4
Controlling Transitions Between Animations in the Animator Component
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