WatchOS Beginner Crash Course. Learn to code in Swift 3.0

Learn how to make WatchOS apps and learn to code in Swift. Learn the secrets of HealthKit.

What's Inside

Do you want to build your own apps for the Apple Watch? Even if you have never coded before, you can build a watchOS app!

You do not need any prior knowledge to take this course – it is perfect for beginners! We cover basic programming concepts of Swift in Xcode.

If you do have experience developing for iOS, with this course you can learn the fundamentals of developing for watchOS. You will learn the notables differences between coding for iOS and watchOS.

To learn how to build the design and functionality of a watchOS app, we will create a simple app of our own in Xcode. We will cover key topics, including:

  • Labels
  • Dates
  • Timers
  • Switches
  • Sliders
  • Pickers
  • Tables
  • Context menus

Moreover, you will learn how to add images and movies into your Apple Watch apps. We will even enable notifications!

You will be able to test the app like a user would. By the end of this course, you will have a functioning app that you can expand on to add your own ideas.

Who is the target audience?

  • Even if you have never coded before, you can learn to make a watchOS app. This course introduces basic concepts of coding in Swift and coding in general.
  • If you have experience developing for iOS or macOS, with this course you can learn the foundations of developing on watchOS.

Requirements

  • To follow along with these tutorials, you will need to have a Mac computer with Xcode 8 installed.
  • The tutorials were recorded on a Mac.

Get started now!



Certificate Available
563+ Students
36 Lectures
0+ Hours of Video
Lifetime Access
24/7 Support
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John Bura

John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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