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View DealA-Z guide to help you publish your own Candy Crush inspired iPhone game mechanics in a day. Source Code included.
This course's main objective is to become the go-to source for anyone willing to enter the iPhone app industry.
The course starts with us in front of a regular Apple computer (or MacInCloud for PC users) and I will guide you through all the step necessary to set up your computer for development. I will also go through each steps to become a licensed iOS developer.
We will then install the game from the source code(included with this course), run the game on the simulator, then modify the graphics and sounds to customize the 'match 3' game into one of your own.
Then we will setup three advertising channels to ensure money coming in. Then we will publish the game to the Apple app store.
This course is not about theories. Once you complete this course, you have a real product of your own in the app store, bringing in profit. You can't pass this opportunity.
There has been plenty of reskins of these apps by myself and by many students.
Take a look at some of them on the iTunes app store:
https://itunes.apple.com/us/app/penguin-king-adven...
https://itunes.apple.com/us/app/christmas-match-3-...
https://itunes.apple.com/us/app/squash-cats-advent...
Course Goals:
- Publish your own Candy Crush inspired Game in the Apple app store
- Go through the entire process of making an iPhone game without missing any step
Yohann Taleb is a leading expert in mobile game programming, app flipping and reskinning. Besides owning over 100 apps in the Apple and Android app, Yohann has helped dozens of students publish apps that have topped the iTunes Store leaderboards and been covered by publications like WIRED.