The Complete iOS Game Course Using Sprite Kit And Swift 3

What's Inside

***** Enroll Now And Master 2D iOS Game Development *****

We built an impressive game development course that teaches you all fundamentals so you can build your own games for iOS.

The course is structured so that it begins slowly, giving you the basic stuff that you need to move forward, and after each video you will understand more and more fundamentals about developing games with SpriteKit.

We take practical approach in teaching, so we are going to build real world games that you can play after you finish building it.

You will also benefit from my super fast response if you have any issues that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!

All project files will be included and you are free to use them for anything that you like, personal or commercial use!

Lets take a look at the games that we are going to create inside of this course:

- Jack The Giant -

We are going to start with a simple game that I call Jack The Giant. In this game we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds. Besides of creating our gameplay we are going to create menus, implement background music, save our game progress, and much much more.

- Flappy Bird -

The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone, but this is not a regular Flappy Bird clone, oh no, I've added a lot of features that you can't find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), using advanced features of SKActions and many other features that you will see inside of the course.

- Cowboy Runner -

After Flappy Bird we are going to create one of the most popular games out there - Infinite Runner!! In this game we are going to see how can we scroll our backgrounds, how can we use NSTimer to help us control our game and much much more.

What You will learn

  1. Basic Swift Programming
  2. Intermediate Swift Programming
  3. Advanced Swift Programming
  4. Importing And Organizing Assets
  5. Animating Sprites
  6. Creating Menus
  7. Creating Cool Animations
  8. Understand And Use SpriteKit's Physics System
  9. Saving Game Data Using NSKeyedArchiver And NSKeyedUnarchiver
  10. Using Game Controllers To Control The Workflow Of Your Game
  11. Play Music In Your Game
  12. Using Basic And Intermediate Features Of SKActions

That And Much More Is Awaiting For You In This Course

The course teaches everything from basic to more advanced stuff on how to plan, design and develop your game, however the course WILL NOT teach you every single aspect of SpriteKit and how to use it because it's impossible to teach everything.

Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using SpriteKit or any other game development framework.

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

Course Curriculum

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48923+ Students
112 Lectures
18+ Hours of Video
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24/7 Support
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Awesome Tuts

Awesome Tuts is a part of Awesome Graphics Company that makes awesome games and provides quality e-learning for people who want to learn game development and programming. They are a team of four people lead by Fahir--the main tutor, programmer, and leader of the group. They enjoy teaching people and providing information that is not accessible anywhere else, so join this course and see for yourself.

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