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Unity Machine Learning with Python
Gameplay
Gameplay
Unity Introduction
Have Unity experience? Jump to Section 6!
1.1 Introduction
1.2 Unity Editor
1.3 Moving a Cube
1.4 Materials
1.5 Lights
1.6 Particle System
1.7 Applying Physics
1.8 Asset Store
C# Coding - Unity Introduction
2.1 Introduction
2.2 Variables
2.3 Methods
2.4 If Blocks
2.5 Loops
Inputs - Unity Introduction
3.1 Introduction
3.2 Key Presses
3.3 Moving a Player
3.4 Jumping
3.5 Moving Forward
3.6 Cycling Cameras
Prefabs - Unity Introduction
4.1 Introduction
4.2 Introduction to Prefabs
FAQ on Instantiating Objects
4.3 Random Angles
FAQ on Destroying Objects
4.4 Explosion Effects
4.5 Adding explosion effects
Machine Learning Sled and Presents Game
Source Files
01 - Introduction
Installing Python
02. Environment Setup
03. Generating a Build for Learning
04. Training Process
05. Running the Trained Model
06. Creating an Academy
07 - Making a Playable Scene
08 - Setting Reward Logic
09 - Training Catcher Academy
10 - External Assets
11 - Conclusion and Challenge
Bonus
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1.6 Particle System
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