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Unity In App Purchase Complete Course
Introduction
Course Promo (7:46)
What does the course cover? (11:21)
Introduction to Virtual Currenc and Virtual Store Items
Mindizor IAP Demo (7:12)
What is Virtual Currency and Virtual Store Items (9:58)
Setup In App Purchase Account
Setup Google Play Developer Account (6:20)
Add Gmail accounts with testing access (5:11)
Prepare and Publish your In App Purchase Project
Mindizor 2018 Upgrade (8:06)
Import Mindizor Asset To your project (2:26)
Configure First Alpha version and upload it to google play (12:26)
Publish the first alpha version and store listing (10:32)
Enable your tester account thru alpha opt-in link and download first version (9:18)
IAP Constants and their naming convention and image linking (13:45)
Adding IAP Products inside the google play console (9:14)
Adding Virtual Currency and Virtual Currency Packs (7:56)
Adding Life and Life Pack Virtual Goods (8:03)
Adding LifeTime NoAds Virtual Good (2:36)
Local Equippable Items (8:32)
Category and Global Equippable Items (7:04)
Adding More SingleUse Virtual Goods (4:02)
How to create Upgrade for Virtual Goods (7:58)
IStoreAssets Versioning and main public functions (11:10)
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Life Cycle of mindizor project (10:54)
Events Handling for ANSoomlaInitializer and SoomlaStorageInitializer (13:29)
SoomlaStore GiveStarterItems, Play Audio, Show Ads (10:24)
ANSoomlaSceneHandler (11:51)
Responsive UI Design, Animation And Events
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Import Sprites And Make Responsive Background (11:42)
Introduction to anchors and pivot point (9:34)
Working with responsive images, buttons, panels,text (9:45)
Responsive menu and layouts (8:58)
Responsive scrollable slider menu (8:35)
Basic states concept of animation for the menu (5:06)
Add Menu Close and open buttons and adding a wrapper for menu (10:34)
Creating Menu Transition and setup trans flags (9:07)
Making Menu Overly and Scripting Animation (8:05)
Custom Event Handling For Sprites (12:47)
Custom Event Message Call (9:21)
Custom Splash and Animation Event (8:10)
Custom Responsive Sprite (10:10)
Multi-layered Audio Management
Intro To AudioSource and Audio Controller (6:10)
How to user AudioController and Multilayer AudioSources (18:25)
Monetize Your Game With Ads, NoAds IAP
Startapp monetization account and app settings setup (5:06)
MainAds Controller - Startapp Main Screen Banner (9:19)
Show Interstitial ads criteria (10:58)
Startapp manifest file settings (3:02)
StoreInventory, StoreController and StoreView
StoreInventory and StoreController initialization (14:41)
View of VirtualStoreItem (15:46)
VirtualStoreItem states and InsufficientFundsException PopUpMessage (17:03)
VirtualStoreItem Buttons And UI States (10:51)
InitStoreItems (5:53)
OnGoodEquipped and OnGoodUnEquipped events (6:27)
InitContainer (16:58)
Understand The Store menu states (19:51)
Extensions Methods and StoreView (14:57)
Move From Alpha Testing to Production
Prepare alpha 0.2 version (6:58)
Predeployment test (6:17)
Troubleshooting and testing of your app (9:50)
Prepare you device to get the alpha test 2 (2:58)
Getting help for your IAP problems (2:47)
TroubleShooting Error 3 (7:35)
TroubleShooting Cancel Orders and Using Adb Commands (12:17)
Backup your project and update package version (9:38)
Solve Apk Build Errors like dex-format (7:44)
Change tester account enable in app purchase to restricted countries (9:02)
Move to Production Phase (4:19)
Solve error 3 with new public key and publish alpha5 (5:54)
Test final alpha 5 version on real device (12:32)
Move alpha 5 to production (0:59)
Test production on real device (6:54)
Download Source Code and Project
Download Source Code
OnGoodEquipped and OnGoodUnEquipped events
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