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Master Unity Game Development - Ultimate Beginners Bootcamp
Introduction
Introduction
Source Code Files
Project
Unity Installation and Resources
Scene Navigation
Object Positioning
Rotation
Scaling and Parent-Child Relationships
Materials
Introduction to Scripting
Variables
Object Oriented Programming
Balloon Popper I
Balloon Popper Part II
Vectors and the Update Method
Game Design Document
Game Prototype and Prefabs
Enemy Controller
Input Manager
Player Movement with Rigid Body
Player Jumping
Ground Checking with Ray Casts
Static - Trigger and Kinematic Objects
Game Manager and Static Variables
Multi-Level Game
Heads Up Display (HUD)
The Home and Game Over Screens
Incorporating Blender Models
Physics Material, Camera, and Building
Conclusion
Conclusion
Balloon Popper I
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