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Unity 2016 Game Physics
Initial Setup
About your instructor and the course
Download project files
Open the Unity project and get to test it
Getting familiar with the Unity project assets and level
Core 3D Physics
Simulating World Gravity with Rigid bodies
Add the static floor rigid body
How Colliders help objects stand still on the floor
Dealing with multiple rigidbodies and colliders
Simulating colliding objects at full speed
Adding Colliders and Rigidbodies to prefabs
Creating Spherical objects with materials
The trick about making balls bounce off
Activity - 2 bouncing balls with different physics
Physics: Movement, Forces, Torque and more
What is Physics Force and how to apply them
The different types of 3D Physic forces
What is Torque and how to use it
Advanced Physics: Collision, triggers and all joints
Detecting collisions between game objects
What are triggers and how to use them
How to import Unity Asset packages
Working with Fixed joints and hinge joints
Applying Force to the joint
Choosing the direction of the pivoting joint
Assigning the parent object of a hinge joint
Advanced Chain Physics movement
Activity - Wrecking Ball Crossy Road style
What are RayCasts and how to use them
Using DrawRay to debug ray cast hits
Activity - It's raining chickens and ducks
Quiz time!
2D Physics and Simulated Physics
Download open and test Captain Rocket Unity 2d Physics game
2D Rigidbodies and 2D Colliders
Using the OnCollisionEnter 2D
What is an Area Effector and how to use it
Types of effectors point surface area and platform
Create a new scene to apply buoyancy effector
Apply buoyancy to make amazing effects like water and lava
Activity effectors on water
Swinging objects using Target Joints 2D
Animation Based Physics
Congratulations
How to rate a course on Udemy
Simulated Character Animation and Physics
Overview of the character animation
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Types of effectors point surface area and platform
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