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Complete and Continue
The Complete Game Developer course - Build 60 Games
Introduction
01. Introduction
02. Course requirements and how to use this course
03. Construct 2 crash course part 1
04. Construct 2 crash course part 2
Make A Simple fun avoid falling blocks game
01. Introduction
02. Starting the project
03. Starting the project
04. Adding in the players
05. Adding in the player controls
06. Adding in the spike logi
07. Adding in the score
08. Setting up the HUD and the game over logic
09. Adding in the home screen
10. Making the art
11. Adding in the art to the game
12. Conclusion and Challenge
Make a fun simple falling block game
01. Introduction
02. Starting the project
03. Starting the project
04. Adding in the players
05. Adding in the player controls
06. Adding in the spike logi
07. Adding in the score
08. Setting up the HUD and the game over logic
09. Adding in the home screen
10. Making the art
Build a simple Circular shooter
01. Introduction
02. Game Preview
03. Starting the game
04. Adding in the controls and the basic game logic
05. Adding in the enemy logic
06. Adding in the enemyLogic
07. Adding in the game over logic
08. Adding in the home screen logic
16. Conclusion and Challenge
Build a simple monochrome game
01. Introduction
02. Game Preview
03. Starting the game
04. Adding in simulated stars
05. Adding in the player timers
06. Adding in the collectable logic
07. Adding in the gamestate logic
08. Adding in some finesse
09. Making the art
10. Adding in the art and finalzing the gmae
12. Conclusion and Challenge
Build a simple mobile shooter in HD
01. Introduction
02. Introduction to the game we will be making
03. Starting the file and adding the game sprites
04. Setting up the player
05. Fixing the mouse issue
06. Adding in the enemy logic
07. Setting up winning and losing conditions
08. Making the items in photoshop
09. Making the title screen
10. Exporting the art
11. Conclusion and Challenge
.Build an avoid mobile game
01. Introduction
02. Introduction to the game we will be making
03. Starting the project
04. Setting up the avoid blocks
05. Setting up the block spawning timer
06. Setting up the game logic
07. Fixing the bound to layout issue
08. Adding in the rest of the menus
09. A simple way of adding color
10. Making the Art
11. Implementing the art and testing the game
12. Conclusion and Challenge
Build a simple collection game
01. Introduction
02. Introduction to the game we will be making
03. Starting a project
04. Adding in the green block logic
05. Adding in timers
06. Fixing the spawning problem
07. Addin in the score
08. Setting up the lose condition
09. Adding in particles
10. Making the title screen
11. Exporting the art
12. The importance of housekeeping
13. Conclusion and Challenge
Building a simple fall down game
01. Introduction
02. Introduction to the game we will be making
03. Starting a new project
04. Adding the controls
05. Adding in the bars
06. Setting up the lose logic
07. Adding in the game logic
08. Making the art
09. Wrapping up the game
10. Conclusion and Challenge
Making an physics endless runner
01. Introduction
02. Introduction to the game we will be making
03. Starting up the game file
04. Setting up the game objects
05. Adding in the timer and the spawning
06. Setting up the game logic
07. Adding in the collision to the block
08. Setting up a Heads Up Display HUD
09. Adding in the score
10. Tweaking the game numbers
11. Setting up the homepage
12. Conclusion and Challenge
Making a gravity infinite runner
01. Introduction
02. Introduction to the game we will be making
03. Starting the game and adding the objects.
04. Changing the world gravity
05. Adding in the enemies
06. Setting up the timers
07. Setting up a lose condition
08. Adding in the score and the HUD
09. Desinging the title screen
10. Conclusion and Challenge
Build a drag and drop game
01. Introduction
02. Introduction to the game we will be making
03. Starting a game
04. Spawning the blocks
05. Adding in more game logic and message logic
06. Adding in the block spawning logic
07. Adding more game logic and fixing start errors
08. Making tech circles and other art
09. Creating the titlepage
10. Exporting and testing the game
11. Metaphores and design
12. Conclusion and Challenge
Build an avoid game
01. Introduction
02. Introduction to the game we will be making
03. Starting the project and adding the game objects
04. Setting up the physics of the game
05. Adding in the bounce blocks physics
06. Adding a HUD
07. Setting up the lose logic
08. Making the art
09. Adding in the art
10. Conclusion and Challenge
Building a turret based avoid game
01. Introduction
02. Introduction to the game we will be making
03. Starting the file and adding the game objects
04. Adding in the bullet speed and turret behavior
05. Adding in game state variables
06. Adding in a HUD
07. Adding in the score and arranging the HUD
08. Making the art part 1
09. Adding in the art
10. Conclusion and Challenge
Make a drag and drop shooter
01. Introduction
02. Introduction to the game we will be making
03. Starting a new file
04. Adding in the player controls
07. Spawning the enemies
08. Setting up the game logic
09. Setting up the lose logic
10. Adding in Particles
11. Making the art in Photoshop
12. Making the title screen
13. Adding the graphics and finalizing the game
14. Conclusion and Challenge
Build a falling running away game
01. Introduction
02. Introduction to the game we will be making
03. Starting a new project
04. Adding in the player controls
05. Setting up the spikes
06. Adding in the falling spike logic
07. Adding in game state logic
08. Setting up the game state
09. Changing the font color
10. Making the art
11. Exporting the art and testing the game
12. Conclusion and Challenge
Build an endless mobile avoid game
01. Introduction
02. Introduction to the game we will be making
03. Starting the game project
04. Setting up the block
05. Adding controls and spawning the block
06. Setting up the other block
07. Setting up the score
08. Setting up the lose logic
09. Setting up the art in Photoshop
10. Exporting the art and testing the game
11. Conclusion and Challenge
Building an endless runner game
01. Introduction
02. Introduction to the game we will be making
03. Starting up the project
04. Adding in the player and block logic
05. Creating the timer and the enemy block logic
06. Adding in a gravity check and adding in the home screen
07. Setting up the invincible logic
08. Adding in the sideground collision death logic
09. Adding in the score
10. Adding in the art
11. Conclusion and Challenge
Making a gravity ball game
01. Introduction
02. Introduction to the game we will be making
03. Starting the game and adding logic
04. Setting up the game state variables
05. Setting up the starting logic and the blocks logic
06. Adding in the dificulty and the other physics
07. Adding in the logic of the start
08. Adding more game logic
09. Adding in the titlescreen and final steps
10. Conclusion and Challenge
Make and endless runner with gravity flip
01. Introduction
02. Introduction to the game we will be making
03. Starting the project
04. Changing the color
05. Adding in the jump controls
06. Switching sides
07. Setting up the timers
08. Adding in the bottom enemies
09. Adding in the lose conditions
10. Setting up the score and the HUD
11. Making the art
12. Conclusion and Challenge
Build a runner game
01. Starting the game
02. Adding in the HTML 5 controls
03. Adding a function to the game
04. Adding in the more death logic
05. Setting the home screen
06. Making the art
07. Adding the art to the game
08. Making a level
Simple retro skiing game
01. Simple retro skiing game
02. Adding in the controls and the obsticle behavior
03. Adding in the timers and the homescreen
04. Adding in the score and HUD
05. Making an 80s old school skiier
06. Making an 80s old school background rocks
07. Making an 80s old school tree
08. Importing the art to photoshop
09. Making the titleScreen
10. Finishing up the game
Kids Addition Game
01. Starting the project
02. Adding in the basic functionality
03. Finishing up the app
Make a lane avoid game
01. Starting the project
02. Setting up the touch controls
03. Setting up the blocks
04. Adding in the block spawning logic
05. Adding in the Color collect logic
06. Adding in the colors
07. Setting up the color logic
08. Setting up the score
09. Setting up the lose condition
10. Polishing the game
11. Setting up the titlescreen
12. Setting up the titlescreen
Make a physics collect game
01. Starting the game
02. Setting up the game
03. Setting up the game state and timer
04. Setting up the game state
05. Setting up the second game state
06. Adding in the score and the game mechanics
07. Making the title Screen
08. Finalizing the game
Kids Subtraction Game
01. Starting the project
02. Adding in the math logic
Color changing vertical shooter
01. Starting the project
02. Setting up the controls and the color changing mechanic
03. Adding in the enemy projectile logic
04. Adding in the color collision logic
05. Finalizing the game
Making a rotational color game
01. Starting the project
02. Setting up the controls
03. Adding in the isPlaying gamestate
04. Spawning the objects
05. Setting up the isAlive Logic
06. Setting up the art
07. Finishing up the game
Multiplication Game
01. Starting the file
02. Finishing the game
Flappy bird clone
01. Starting a new project
02. Adding in the controls and the physics
03. Setting up the spawning
04. Setting up the game state variables
05. Adding in the death physics particles
06. Adding in the score
07. Making the title Screen
08. Adding final touches to the game
Ball avoid
01. Starting the app
02. Setting up the controls
03. Adding in the pinned objects
04. Adding in the spawning of the enemies
05. Adding a gamestate variable
06. Making the art in photoshop
07. Finishing up the project
Kids Algebra addition game
01. Starting the file
02. Finishing the app
Build a simple one page platformer
01. Starting the project
02. Adding in the controls and the coins
03. Adding in the coin count text
04. Adding in game state and HUD logic
05. Setting up the mobile controls
06. Making the art in Photoshop
07. Adding in the art to photoshop
08. Polishing the game
Build a platformer with wrap
01. Starting the project
02. Setting up the coins
03. Setting up the rest of the game
04. Setting up mobile controls and buttons
05. FInishing the game
Kids Division game
01. Starting the file
02. Finishing the game
Platformer shooter
01. Starting the project
02. Setting up the controls
03. Adding in the level change and isAlive game state
04. Setting up the layout order and progression
05. Adding in the mobile controls
06. Making the game objects
07. Making the titlescreen
08. Exporting the files
PathFinding block count
01. Starting the project
02. Setting up the pathfinding and the rotation on touch
03. Setting up the pathfinding
04. Adding in the HUD and the score
05. Adding in the timer and the gamestate logic
06. Setting up the art and finalizing the game
Algebra subraction game
01. Making an algebra subtraction game
Drop block fun
01. Starting the new project
02. Adding in the score and the game logic
03. Adding in the game logic
04. Adding in the game over logic
05. Finalizing the game
Algebra multiplicaiton game
01. Make an algebra multiplication game
Color Switching mobile game
01. Starting the file
02. Setting up the controls
03. Adding in the projectile logic
04. Adding in the tutorial and hte game state
Cross Shooter
01. Starting the project
02. Adding in the controls
03. Adding in the enemy logic and particles
04. Adding in the HUD and the game state logic
05. Finalizing the game
Algebra division game
01. Making an algebra division game
Action game
01. Starting a new game
02. Setting up the sword
03. Setting up the left and the right
04. Adding in more of the sword animation
05. Setting up the enemy physics
06. Setting up the player movement
07. Spawning the enemies
08. Setting up the game over sequence
Busting a rock game
01. Starting the app
01. Starting the project
02. Setting up the color
02. Setting up the player
03. Finalizing the app
03. Setting up the sword rotation logic
04. Setting up the block and the points logic
05. Setting up the game timer
06. Finalizing the game
Kids Coloring game
01. Starting the app
02. Setting up the color
03. Finalizing the app
47. Turret Shooter Game
01. Starting the game
02. Setting up the controls
03. Adding in the enemy logic
04. Setting up the HUD
05. Finalizing the game
Kids shape game - Flash Card Game
01. Making the cards in Photoshop
02. Setting up the app in Construct 2
03. Adding in the card logic
04. Finalzing the game
Make a physics cannon game
01. Starting a new project
02. Adding in the physics behavior to the objects
03. Firing the cannonball
04. Setting up the cannonball logic
05. Setting up the level and the start of the game
06. Setting up a win lose condition
07. Adding in a win or lose screen
08. Setting up the starting and ending parts to the game
09. Creating a mountain scene
10. Making the other title screens
11. Adding in the art to the game
Double shooter
01. Setting up the projectiles
02. Starting the project
03. Adding in the controls
04. Adding in the homescreen logic
06. Making the titlescreen and more
Making a simple addicting game
01. Starting the project
02. Setting up the controls
03. Setting up the spawning
04. Adding in the losing conditions
05. Making the art in photoshop
Don't shoot the middle
01. Starting a new project
02. Adding in the touch controls
03. Setting up the blocks and the logic
04. Adding in the gamestate logic
05. Adding the blocks programatically and talking about difficulty
06. Adding in the block spawning logic
07. Adding in the block logic
08. Making the art in photoshop
09. Adding in the art
10. Fixing errors
11. Finalizing the app
Flip mobile platformer
01. Starting the project
02. Setting up the controls and the gravity switch
03. Adding in the coin logic
04. Setting up the home screen
05. Setting up the level switch
06. Making the art in photoshop
07. Finalizing the game
Capture the Flag
01. Starting the project
02. Adding in the pathfinding logic
03. Adding in the win logic
04. Setting up the projectiles
05. Designing the titlepage
06. Adding in the titleScreen to constrcut 2
Color sidescrolling shooter
01. Starting the game
02. Setting up the controls
03. Setting up the enemy spawn logic
04. Setting up the end game logic
Bloom Shooter
01. Starting the project
02. Setting up the controls
03. Adding in the HUD and pulse logic
04. Adding in the projectile logic
05. Finalizing the game
06. FInalizing the game
Zombie Sword Game
01. Starting the project
02. Setting up the player
03. Adding in the enemy and the sword swing logic
04. Adding in the score and the HUD
05. Finalizing the game
07. Making the title Screen
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