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Learn To Make Html 5 Facebook Chrome Store Games And More
Introduction to Construct 2
Learn how to make HTML 5, Facebook, Chrome Store games and more!
Introduction to the course. Welcome!
Introduction To the program we will be using
General Interface
Insert A Sprite
Sprite Properties
Adding Movement To A Sprite
Adding borders
Edge and origin
Modifying The 8 Direction Layout
Learn how to scroll to a sprite
Adding a background
Adding Layers
Adding text to your game
Snapping To The Grid
Setting the sprite size
Learning more about events
How to rotate your sprite
How to rotate your sprite with an event
Rotate to an angle
How to set an angle
How to shake the camera
Setting opacity with events
21 Setting isVisible With Events
Destroy An Object With An Event
How To Spawn An Object And Basic Bullet Use
Changing Text With Buttons
Bullets Part 2
Destroying The Particle
Setting The Projectile's Origin
Rotate Towards Mouseclick
Move Sprite Towards Mouseclick
Introduction To Variables
Implementing Variables Rotate Sprite To Mouse
Speed Run: How To Implement Everything So Far
How To Pin Objects To Other Objects
Making Objects Solid
Collision Masks And Solid Objects
How To Use Wordwrap
Adding Car Properties To Your Sprite
How To Make A Heads Up Display(HUD)
Paralax Scrolling
Hiding Layers On Demand
More Layer Properties
How To Move To Co Ordinates And Objects
How To Move Layers
How To Change The Background Color
Changing The Background Color With A Tiled Background
Adding A Spotlight Effect
Adding Text Boxes
Adding Buttons To Your Game
Finishing The Easy Game Part 4
Append Text Feature
Adding A Variable To Your Textbox
Constantly Update Your Textbox With Text And A Variable
Adding Sound To Your Game
Thoughts About Making An Easy Game
Thoughts On Making An Easy Game Part 2
Making An Easy Game Part 3
Recap On What We Have Done So Far
Simple Physics
Add Spawning And Collision
Physics Properties
Applying A Force To A Physical Object
Applying A Force To An Angle
Applying A Force To A Position
Applying A Velocity
Adding Torque To Your Object
Adding Angular Velocity To Your Object
Applying Torque Towards An Angle
Applying Torque Towards A Positioin
How To Create A Revolute Joint
How To Make A Scrolling Background
Making A Simple Platformer
Platformer Properties
Making The Camera Follow The Player In A Platformer
Making A Platformer And Rapid Prototyping
Adding Other Controls To Your Platformer
Making Your Game Full Screen
Switching Gravity In Your Game
Setting Up The First Scene And Addition
Using Subtraction, Multiplication And Division
Modulo Operator
Raise To The Power Of Oporator
Building Strings
Comparison Operators
Logical AND And Logical OR
9 Conversion Expressions Int
Converting Int To String
Conditional Operators
Using The Ceil Expression
Using The Floor Expression
Finding The Length Of A String
Choosing A Random Number
Choosing An Random Number With A Range
Finding The Framerate
Counting Time
Finding The Tickcount
Making A New Line In Your Textbox
Rounding Numbers
Skyward Sword Mechanic Epalxplination
Making a Chrome Store and Facebook game from scratch
Project Goals And Planning
Making A Production Spec
3 Adding The Player Controls
Adding Wall Collisions
Tweaking The Player Controls
Adding A Projectile
Adding Spread Projectiles
8 Adding Debug Features To Your Game
Adding A Beam Part 1
Adding A Beam Part 2
Adding Homing Projectiles
Fixing The Homeing Projectile
How To Make Enemies Move Towards The Target
Adding The Projectile Enemy Collision
Adding Spawning Objects
Adding The Random Function To The Timer
Adding A Score Modifier
Adding In Scores And HUD
Adding The Lives To The HUD
Adding The Losing Lives Functionality
Adding The Weapons Type To The HUD
Adding Powerups To Your Game
Adding Points Powerups To The Game
Adding Weapons Select
Adding Beam Powerup
Adding Homing Powerup
Making A Menu
28 Adding Functionality To The Menus
Setting Up A Game Over Screen
Adding Some Trees
Adding Some Game Over Logic
Final Thoughts Of The Game Before Art
Intoduction To Adobe Illustrator And Talking About Aesthetic Values
Making A Simple Scene
Adding Gradients To You Game
Resizing The Image To Fit The Gameplay
Adding Snow To The Mountains
Adding Shadding To The Mountain
Adding Clouds
Fixing The Trees
Adding The Trunks To The Forground Trees
Adding The Canopy To The Trees In The Forground
Starting Our Bee Character
Continuing The Bee Chracter Part 2
Continuing The Bee Chracter Part 3
Adding More Detial To The Bee
Adding Legs To The Bee
Adding Wings To The Bee
Creating The Wasp Part 2
Adding More Detail To The Wasp
Adding Detail To The Eye
Adding Detail To The Mouth
Adding The Arms
Adding The Wings To The Wasp
Adding Final Detail To The Wasp
Talking About The Text And The Design
Making Powerups
Making The Rest Of The Powerups Part 2
Setting The Projectile's Origin
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