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Creating Animations in 3D Studio Max
Introduction to the Course
Introduction to the Course (0:23)
Animation Basics
Animation Controls (14:18)
Time Controls (4:13)
Time Display (1:40)
Frame Rate (1:37)
Time Configuration - Playback (3:15)
Time Configuration - Animation (3:31)
Time Configuration - Key Steps (1:27)
Time Slider (5:50)
Motion Basics
Motion Panels (11:40)
Trajectories (0:51)
Hierarchies
Hierarchy Panel (0:49)
Adjust and Pivot (5:08)
Inverse Kinimatics (2:31)
Object Parameters (5:49)
Rotational Joints (4:58)
Link Info (2:14)
Links (19:35)
Links + Animation (4:52)
Animate a Robot Arm
Robot Arm Example (6:58)
Animated Robot Arm (10:46)
Robot Arm Limits (9:37)
Robot Arm Damper (7:02)
Robot Arm IK (6:22)
Bone Systems
Introduction (2:21)
Bone Tools - Part 1 (9:41)
Bone Tools - Part 2 (12:18)
Inverse Kinimatics Solvers
Introduction (4:01)
HI Solver (2:34)
HI Solver Parameters (7:22)
HI Solver Properties (3:48)
HI Display Options (2:18)
PRS Key Info (0:32)
HD Solver (2:16)
HD Solver Parameters (4:29)
HD Sliding Joint (3:51)
IK Limb Solver (2:10)
IK Spline Solver (3:04)
IK Spline Solver - Part 2 (2:30)
Bone Creation (3:47)
Sliding Rotational Joints (4:08)
Introduction to Rigs
Leg Rig Left (12:24)
Leg Rig Right (7:31)
Arm Rig (10:21)
Body Rig (8:01)
Body Rig - Color (5:01)
Animation Constraints Controllers
Introduction (0:40)
Attachment (6:42)
Surface (4:25)
Path (15:22)
Position (5:17)
Link (6:45)
Lookat (6:32)
Lookat Piston (2:16)
Orientation (1:43)
Object Controllers
Introduction (6:40)
Wiring Gears (7:44)
Track View Tool
Introduction (1:10)
Interface (1:30)
Mode Controller (11:13)
Key Curve Time Option (12:25)
Display View (6:30)
Curve Toolbar (3:46)
Dope Toolbar (1:47)
Animate A Tank Track (4:34)
Conclusion
Conclusion
Arm Rig
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