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Augmented Reality for JavaScript Developers
Exploring AR Technologies
The Course Overview (3:52)
Overview of AR Development (5:52)
AR Features Versus VR Features (4:24)
AR Ready Devices (3:07)
Course Topics (5:39)
Simple AR Application with A-Frame and AR.js
Setting up Our Project and Creating Our Scene (7:16)
Object Meshes and Mesh Attributes (6:07)
Adding Text and Animations to Objects (6:09)
Adding Textures to Objects (3:14)
Adding AR.js to Our Application (7:15)
Working with Three.js
Discussing Three.js and Setting up Our Project (5:32)
Creating a Basic Scene (8:46)
Exploring Different Geometry Meshes (13:33)
Creating Materials (7:09)
Creating Shaders (16:37)
Lights and Cameras (28:57)
Loading a Model (8:33)
Building an Extensive AR Application with Awe.js
Setting up, Creating the Load Function (11:53)
Adding POIs, Projections, and Events (12:15)
Creating a Case Statement with Conditionals (9:13)
Adding Our Last Box and Create a Compatibility Error Message (6:45)
Testing Our App (10:28)
Testing Our Projects on Mobile Devices
Going over Web Hosting with Heroku (3:07)
Deploying Our AR.js and Awe.js Applications to Heroku (10:22)
AR Web Applications on Mobile Browsers (4:02)
Building Our Projects
Creating an AR Business Card with A-frame and AR.js (12:58)
Creating an AR Histogram with Awe.js (26:24)
Adding AR.js to Our Application
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