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Learn to Model & Texture 3D Assets for Mobile Games
Introduction to Modeling and UV Unwrapping the Asset with Maya
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Introduction (0:29)
Modeling Intro (13:29)
Modeling the Cockpit (14:39)
Blocking in the Underbelly (6:46)
Modeling the Wings (11:35)
Adding the Engine Compartment (8:27)
Modeling the Propellers (4:54)
Modeling the Headlights (8:41)
Creating UVs (11:23)
Laying out UVs (7:38)
Texture Painting and Rendering our Game Asset
Introduction (0:21)
Setup for 3D Coat (8:11)
Blocking in Colors 01 (11:22)
Blocking in Colors 02 (12:36)
Painting the Main Body 01 (9:47)
Painting the Main Body 02 (7:38)
Painting the Main Body 03 (13:38)
Painting the Wings (13:15)
Adding Details (8:43)
Painting the Cockpit (4:28)
Photoshop Adjustments (5:46)
Rendering (3:09)
Painting the Main Body 01
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