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Character Rigging Made Easy with Anime Studio Pro
Let's Get Started....with the basics
Course Overview (3:00)
What is a bone in Anime Studio? (8:38)
Binding: Flexi Binding (5:44)
Binding: Layer Binding (4:40)
Binding: Pointing Binding (4:03)
Binding: Point and Layer Binding Combination (5:59)
Understanding Anime Studio's Bone Structure
Forward Kinematics vs. Inverse Kinematics (6:55)
Parent to Child Relationships Pt. 1 (7:52)
Parent to Child Relationships Pt. 2 (9:37)
Riggingthecharacter (11:02)
LipSynch1 (8:47)
Beard (7:26)
Mouth llo (6:52)
LipSynch2 (10:56)
Facebook Promo (1:57)
Credentials (3:25)
LeftLegSmartBone (8:07)
SmartbonesLegR (9:22)
BindLegs (6:15)
TargetBones (8:13)
BoneMenu (9:05)
SmartBonePart2 (7:20)
SwitchLayer (2:46)
BoneAngleConstraints (12:38)
TargetBonespt2 (6:31)
Smart Bone - Left Arm (12:57)
Intro
Let's Rig the Lumberjack!
Laying out the Bone Structure (10:26)
Just a quick refresher on re parenting (7:24)
Binding: Lumberjack's Torso (10:38)
Forward Kinematics vs. Inverse Kinematics
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