Autoplay
Autocomplete
Previous Lesson
Complete and Continue
Android Game Development using Unity: Earn passive income!
Installing Unity3D and getting ready for Android game development.
Setting up the environment for Unity3D and Android (I).
Setting up the environment for Unity3D and Android (II).
Quick overview of Unity3D.
Windows and Layouts.
Scenes and GameObjects. The Camera GameObject.
Layers.
Getting to know the Rigidbody2D and Colliders2D components.
Scripts.
The conceiving process of a game
Conceiving a new game
Conceiving GoHippoGo
Designing our game: GoHippoGo
GoHippoGo's graphics
Hippo's Moving Script and Colliders2D
Bubbles' physics (I)
Bubbles' physics (II)
Adding sounds. Scoring system.
More about Bubbles. The Pause menu.
Finishing the menus.
Mastering the HighScores mechanics.
Section 5: Building and Publishing our game: GoHippoGo
Building and Running GoHippoGo on your Android device.
The final step: Signing and Publishing GoHippoGo.
Saying Good Bye, but...
More about Bubbles. The Pause menu.
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock