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Learn tvOS for Game Development
How to Create a tvOS Template for any SpriteKit Game
Introduction (1:41)
Project Files
Initial Setup and Custom Classes (10:32)
Simple Two Button Menu Tutorial (18:17)
Transitioning Sprite Kit Scenes (12:42)
Multi-Directional SpriteKit Menu for tvOS (15:59)
Adjusting / Saving Color Schemes for the optimal TV experience (26:13)
Passing data between classes (for example, already played cards from a deck) (15:21)
NSUserDefaults and Team Standings (19:20)
Alert Windows (6:36)
NSNotifications and playing audio from the View Controller (20:01)
Clearing the Defaults for a New Game and Wrap Up (1:33)
How to Create a Side Scroller Game for tvOS or iOS - Session 1
Initial Setup (13:08)
Custom Player Class (13:24)
Animating Textures (18:52)
Initial Character Controls (14:24)
Physics Contacts (19:10)
Double Jumping, Fine-tuning Friction and Restitution (13:16)
Making the Camera and GUI Follow the Player (11:38)
Climbable Poles or Vines (16:02)
Hanging onto Moving Poles or Vines (14:21)
Pipes and Portals to Other Levels (18:21)
Using the same code in a Universal iOS Project (18:53)
Adding a tvOS Target to an Existing iOS Project (10:19)
Project files for Session 1
How to Create a Side Scroller Game for tvOS or iOS - Session 2
Adding a Property List for Level Data (20:28)
Moving Platforms that Carry the Player (16:18)
Losing Lives (21:02)
Collecting Coins to Add Lives (8:29)
Enemies (8:21)
Refining Player Animation and Adding Sounds (14:51)
Refreshing Levels and Restarting Back Levels (10:21)
Parallax Effects (5:10)
Score Labels (6:34)
Dramatic Deaths (10:44)
Firing Projectiles (16:37)
Collecting Inventory (Bullets) to Use (17:57)
Project Files
Conclusion (6:28)
Bonus - Our "First Look" Videos at the tvOS
Initial Setup and Gestures for tvOS - Part 1 (46:40)
Initial Setup and Gestures for tvOS - Part 2 (26:00)
Project Files
Conclusion
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