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Master Unity Mobile Game Development – Build Android and iOS Games
Introduction
Introduction
Source Files
Project
Editor aspect ratios
Canvas scaling
Sliced buttons and streching
Anchoring
Input basics
Absolute vs. relative positions
Screen bound calculation
Sprite sizes
Background tiling
3D game
3D screen bounds 1
3D screen bounds 2
Multi-touch
Activating powerups
Gestures
Optimization
Build settings
Android build process
iOS build process
Google Play publishing
App Store publishing
Challenge time
Canvas scaling
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