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Complete and Continue
The Complete iOS 9 Hacker Training
Learn Xcode in 1 Hour
02. Course Requirements
03. Talking about Xcode projects
04. Setting up the Xcode environment
05. Adding items to the main story board
06. Hooking up the swift file
07. Using the swift file
08. Changing the button text
09. Adding in functions
10. Variables
11. If Statements
12. Multiple condition if statements
13. Else if statements
14. Printing a user selected number
15. Apple UI and interactivity
16. Course conclusion
02. Learn SpriteKit for iOS9 in 1 hour
02. Course Requirements
03. Introduction to spritekit
04. Running the app on the simulator. Test early and often
05. Talking about the GamScene file
06. Talking about the touches began
07. Learning about moving code to functions
08. Talking about feature scope
09. Talking about variables
10. Setting and pritning variables
11. Breaking up functions into smaller functions
12. Talking about classes and removing objects
13. Talking about images and nodes
14. Conclusion
03. Tip Calculator for iOS9
01. Starting a new project for the tip calculator
02. Setting up the main Storyboard
03. Designing the app
04. Testing early and often on the iPhone
05. Hooking up the outlets to the swift file
06. Hooking up the Actions to the siwft file
07. Setting up the variables
08. Separating the app into functions
09. Taking in the user inputed text
10. Converting the strings into Floats
11. Calculating the tip
12. Printing the variables
13. Formatting to two Decimal Places
14. Adding the clear button to the app
15. Changing the keyboard input type
16. Hiding the keyboards
17. Designing the app
18. Challenge - Build a new app and design it differently
04. Character counting app with arrays for iOS9
01. Introduction to the name changing app
02. Designing the app
03. Hooking up the swift code
04. Adding functions to the app
05. Enterting the name data
06. Making the app count the characters
07. Putting the characters into an array
08. Adding in the clear button functionality
09. Hiding the keyboard
10. Designing the app
11. Challenge - Make a 4 box character counting app
05. Reversing words app for iOS9
01. Introduction to the word reverser
02. Designing the app
03 Hooking up the actions and the outlets
04. Adding in functions to the app
05. Setting up variables
06. Setting up the user input and testing the app
07. Reversing the characters
08. Talking about user experience and code
09. Designing the app and adding the clear function
10. Hiding the keyboard
11. Challenge - Count the characters of the reversed word
06. Inspirational Quote App for iOS9
01. Introduction to the motivational quote app
02. Designing the app
03 Hooking up the Swift File
04. Setting up the variables and the arrays
05. Adding in the function to the app
06. Printing the variable
07. Selecting the random number
08. Changing the button Text
09. Adding in checking logic
10. Designing the app
11. Challenge - Add another array item box to the project
07. Making an innovative calculator for iOS9
01. Introduction to the innovative calculator
02. Talking about the main storyboard
03. Adding in the other views
04. Changing the names of the tabs
05. Changing the colors of the slides
06. Designing the first page
07. Designing the first page for productivity
08. Copying the items to the other view controller
09. Setting up the outlets
10. Hooking up the swift file
11. Adding in the addition variables
12. Taking in the user data
13. Adding in the calculation and printing the answer
14. Adding in the clear Button
15. Hiding the keyboard
16. Adding in the multiplication tab
17. Setting up the division page
18. Setting up the subtraction page
19. Finding different solutions
20. Putting final touches on the design
21. Challenge add in two more tabs
08. Stock Price Calculator for iOS9
01. Introduction to the stock price calculator
02. Designing the app
03. Hooking up the Swift File
04. Adding in the variables
05. Adding in the functions
06. Taking in the user data
07. Adding in the percent increase
08. Adding in the price and hiding the keyboard
09. Fixing the percent error
10. Clearing the app
11. Designing the app
12. Clearing the app
13. Designing the app
14. Challenge - Limit the amount of characters in the profit section
09. Savings app for iOS9
01. Introduction to the savings app
02. Designing the labels to the app
03. Hooking up the swift file
04. Setting up the Variables
05. Setting up the functions
06. Taking in the data
07. Calculating the income
08. Calculating the savings
09. Printing the variables
10. HIding the keyboard and testing the app
11. Finxing the bugs
12. Testing and setting up the clear functionality
13. Designing the app
14. Final bugs in the app
15. Challenge - Add more financial items to the app
10. Savings visualizer for iOS9
01. Introduction to the savings visualizer
02. Designing the app
03. Hooking up the Swift file
04. Setting up the variables
05. Adding in the functions
06. Taking in the data
07. Performing the math of the equation
08. Printing the variables
09. Testing the app and adding in the clear button
10. Checking to see if the textbox has text
11. Formating the decimal places
12. Designing the app
13. Challenge - add another slider to the app
11. Score counter for iOS9
01. Introduction to the sports counter app
03. Hooking up the swift file
02. Designing the app
04. Adding in the variables
05. Adding in the functions
06. Adding in the score modifier
07. Testing the app
08. Setting up the print function
09. Designing the app part 1
10. Sending items to the back
11. Challenge - Set the score limit to 100
12. Making a two button quiz for kids for iOS9
01. Introduction to the simple quiz app
02. Desiging the app
03. Hooking up the swift file
04. Setting up the variables and the arrays
05. Setting up the functions
06. Setting up the random numbers and printing the variable
07. Setting up the button logic
08. Adding in the incorrect answer logic
09. Breaking up the functions into more specific functionality
10. Setting up the total correct logic and testing the app
11. Resetting the app
12. Designing the app
13. Add more items to the array
13. Addition game for iOS9
01. Introduction to the Algebra addition game
02. Designing the app
03. Hooking up the Swift file
04. Adding in the variables
05. Randomizing the numbers
06. Printing the variables
07. Printing the buttons and setting up the incorrect answers
08. Adding in the other incorrect answers
09. Adding in the random number check logic
10. Setting up the correct answer logic
11. Printing the stats
12. Adding in the reset logic
13. Fixing the reset logic
14. Designing the app
15. Challenge - Make 3 different apps for 3 different ages
14. Multiplication game for iOS9
01. Introduction to the multiplication game
02. Designing the app
03. Hooking up the Swift file
04. Adding in the variables
05. Randomizing the numbers
06. Adding in the button logic
07. Printing the buttons
08. Adding in the random number checks
09. Setting up the correct logic
10. Reseting the app and designing the app
11. Challenge - Add in 3 different difficulty levels for 3 different ages
15. Subtraction game for iOS9
01. Introduction to the subtraction game for iOS
02. Designing the app
03. Hooking up the Swift File
04. Setting up the variables
05. Setting up the random buttons
06. Setting up the button logic
07. Setting up the random number checks
08. Setting up the correct button logic
09. Desingning the app
10. Challenge - Make answers have no negative numbers
16. Algebra Addition game for iOS9
01. Introduction to the algebra addition game
02. Designing the app
03. Hooking up the swift file
04. Setting up the variables
05. Adding in the random numbers logic
06. Adding in the button logic
07. Adding in the random number checks
08. Adding in the answers
09. Testing the app
10. Designing the app
11. Challenge - First 5 random numbers different than the next
17. Algebra multiplication game for iOS9
01. Introduction to the algebra addition game
02. Designing the app
03. Hooking up the Swift file
04. Adding in the variables
05. Adding in the random number logic
06. Adding in the button logic
07. Adding in the correct logic
08. Testing the app
09. Designing the app
10. Challenge - Make the y variable change spots
18. Playing a video in iOS 9
01. Making a simple video player app
02. Adding in the media player framework
03. Adding in a video file
04. Adding in the playing variables
05. Adding in the player logic
06. Playing the video when the app starts
07. Playing a video from a server
08. Challenge - Play the video with the press of a button
19. Compound interest calculator for iOS9
01. Introduction to the compound interest calculator
02. Designing the app
03. Hooking up the Swift Code
04. Adding in the variables
05. Taking in the user data
06. Calculating the compound interest
07. Printing the answer and hiding the keyboard
08. Testing the app
09. Clearing the app
10. Designing the app
11. Challenge - Add in the amount of money made
20. Number Divisor app for iOS9
01. Introduction to the number divsor app
02. Designing the app
03. Hooking up the Swift file
04. Adding in variables
05. Taking in the user data
06. Calculating the division number
07. Hiding the keyboard
08. Adding checks to make sure your app does not crash
09. Cleaning up the app and clearing the text
10. Designing the app
11. Conclusion
21. Coffee Decider for iOS9
01. Talking about the coffee Decider app
02. Designing the app
03. Hooking up the Swift file
04. Adding in the arrays
05. Setting up the coffe array numbers
06. Setting the array to maximum
07. Randomizing the numbers
08. Printing the arrays
09. Testing the app and auto resizing the size
10. Designing the app
11. Challenge - Add more items to have with your coffee
22. Tip Calculator for OSX
01. Introduction to the tip calculator for OSX
02. Introduction to OSX and XCode
03. Testing your app early and often
04. Hooking up the Swift file
05. Hooking up the Outlets to the Swift File
06. Adding in the
07. Talking about functions
08. Adding Variables to the project
09. Taking in the user data
10. Converting the strings to a float
11. Calculating the tip
12. Printing the varaibles and testing the app
13. Formatting number to two decimal places
14. Adding in the clear button
15. Final Design Apps
16. Callenge - Build a new app with a different design
23. Character counter with an array for OSX
01. Introduction to the name counter for OSX
02. Designing the app
03. Hooking up the Swift File
04. Setting up a String variable
05. Setting up the functions
06. Taking in the user data
07. Counting the characters
08. Putting the text into the array
09. Putting final design touches on the app
10. Challenge - make another app with a different design and more boxes
24. Making a word Reverser for OSX
01. Introduction to the word reverser app
02. Designing the app
03. Hooking up the Swift file
04. Adding in the functions to the app
05. Adding in variables and talking about scope
06. Taking in the user data, printing the variable and testing
07. Reversing the words
09. Talking about user experience and lower case letters
10. Adding in the clear button
11. Designing the app
12. Challenge - Add in a character count
25. Inspirational quote for OSX
01. Introduction to the inspirational quote app for OSX
02. Designing the app
03. Hooking up the swift file
04. Adding in the variables and the arrays
05. Setting up the functions
06. Setting up functions and printing the variables
07. Adding in a random number
08 Changing the text of the button
09. Making sure the numbers don't repeat
10. Designing the app
11. Challenge - add in another multiline label powered by an array
26. Innovative Calculator for OSX
01. Introduction to the innovative calculator for osx
02. Designing the app
03. Hooking up the Swift file
04. Setting up the variables
05. Setting up the addition equation
06. Adding in the subtraction logic
07. Setting up the multiplication logic
08. Setting up the subtraction logic
09. Designing the app
10. Challenge - Design the app in a different way
27. Stock Price app for OSX
01. Introduction to the stock price app for OSX
02. Designing the app
03. Hooking up the Swift code
04. Adding in the variables
05. Adding in the functions
06. Taking in the data and converting it to Floats
07. Adding in the percent increase
08. Adding in the percent profit
09. Formatting to two decimal places
10. Clearing the app
11. Designing the app
12. Challenge - Design the app differently
28. Savings app for OSX
01. Introduction to the savings app for OSX
02. Designing the app
03. Hooking up the swift file
04. Adding in variables
05. Setting up the functions
06. Taking in the user data and converting it to a float
07. Doing the calculations
08. Printing the variables
09. Formating the variable to two decimal paces
10. Clearing the app and designing the app
11. Challenge - Add more items to this app
29. Savings visualizer for OSX
01. Introduction and desing to the savings visualizer for OSX
02. Hooking up the swift file
03. Setting up the variables
04. Adding in the functions
05. Taking in the data
06. Calculating the math
07. Printing and clearing the variables
08. Fixing the bugs
09. Making sure the variables get reset
10. Designing the app
11. Conclusion
30. Score Counter for OSX
01. Introduction to the score counting app
02. Desinging the app
03. Hooking up the Swift files
04. Adding in the variables
05. Adding in the functions
06. Adding one and subtracting one from the score
07. Printing the variables and testing the app
08. Not allowing negative numbers
09. Designing the app
10. Challenge - Make the top score 100
31. Build a simple Quiz App for Kids OSX
01. Introduction to the simple quiz app for OSX
02. Designing the app
03. Hooking up the Swift file
04. Setting up the variables
05. Randomize the number
06. Adding in the random numbers
07. Adding in the button logic
08. Adding in the correct logic
09. Setting up the reset logic
10. Designing the app
11. Challenge - add a total of 10 questions
32. Make an addition app for OSX
01. Introduction to the addition game for OSX
02. Designing the app
03. Hooking up the swift file
04. Adding in the variables
05. Setting up the random numbers
06. Setting up the button logic
07. Adding in the button printing logic
08. Adding in the button logic for correct answers
09. Printing the correct incorrect
10. Reset Logic
11. Testing the app
12. Designing the app
13. Challenge - Make 3 different apps for 3 different age groups
33. Multiplication game for OSX
01. Introduction to the multiplication game for OSX
02. Designing the app
03. Hooking up the swift code
04. Adding in the varaibles
05. Setting up the random numbers
06. Setting up the button logic
07. Setting up the correct logic
08. Designing the app
09. Challenge - Make 3 differnt difficulty levels
34. Subtraction game for OSX
01. Introduction to the subtraction game for OSX
02. Designing the app
03. Hooking up the Swift file
04. Setting up the variables
06. Setting up the button printing logic
05. Setting up the random numbers
07. Checking the random numbers
08. Setting up the button function logic
10. Designing the app
11. Challenge - No negative Answers
35. Algebra Addition Game
01. Introduction to the algebra addition app for OSX
02. Designing the app
03. Hooking up the swift file
04. Setting up the variables
05. Setting up the number variables
06. Adding in the button printing logic
07. Adding in the button logic
08. Finishing up the app and designing the app
09. Challenge - Put the unknown number in a different spot each time
36. Algebra multiplication game for OSX
01. Introduction to the multiplication game for OSX
02. Designing the app
03. Hooking up the Swift file
04. Adding the variables
05. Setting up the random numbers
06. Setting up the button logic
07. Setting up the button correct logic
08. Designing the app
09. Challenge - Move the y Into a different spot
37. Compound Interest Calculator for OSX
01. Introduction to the compound interest calculator for OSX
02. Designing the app
03. Hooking up the Swift file
04. Adding in the varaibles
05. Taking in the user data
06. Adding in the compound interest formula
07. Printing the variables
08. Clearing the app
09. Designing the app
10. Challenge - Add in the money you have made as well
38. Divisor app for OSX
01. Introduction to the divisor app
02. Designing the app
03. Adding in the outlets and the actions
04. Adding in the variables
05. Taking in the data
06. Calculating the data
07. Testing the app to see if the code works
08. Designing the app
09. Change the color of the text
39. Coffee Decider app
01. Introduction to the Coffee Decider for OSX
02. Designing the app
03. Hooking up the Swift File
04. Adding in the Variables
05. Setting the Max array numbers
06. Choosing the random numbers
07. Choosing the coffee
08. Adding in the multiline label
09. Designing the app
10. Challenge - Add more items to the coffee
40. Circular distortion generator
01 Introduction to teh circular warp
02. Setting up the Filter
03. Testing and conclusion
41. Introduction to the Apple Watch
03. Starting at Watch app in Xcode
04. Running the simulator
05. Setting up the user interface
06. Hooking up the Swift FIle and setting up the IBOutlets
07. Hooking up the IBActions
08. Changing text of the buttons
09. Adding in functions to the app
10. Adding more functions and changing the switch
11. Introduction to variables
12. Converting variables
13. If statements
14. If Statement Operators
15. Multiple condition if statement
16. Else if statements
17. Else statements
18. Changing the label color
19. Changing the background color of the button
20. Setting the value of the switch
21. Setting the swtich color and setting global variables
22. Setting the value of the slider
42. Flip a coin for the Apple Watch
01. Introduction to Flip a coin for Watch OS2
02. Designing the app
03. Hooking up the swift file
04. Testing the app on the iOS Simulator
05. Setting up the variables
07. Randomizing the number
08. Setting the coin state
09. Printing the coin
10. Testing to see if it works
11. Designing the app
43. Coffee Decider app
01. Introduction to the coffee decider app
02. Setting up the Swift file
03. Setting up the Swift File
04. Setting up the variables
05. Finding the top number
06. Randomizing the numbers
07. Printing the Items
08. Testing and optimizing the app
44. Tip Calculator
01. Introduction to the tip Calculator
02. Designing the app
03. Hooking up the swift file
04. Adding in the tip variables
05. Adding in the button counting logic
06. Counting the array numbers
07. Printing the numbers of the tip and meal cost
08. Testing the app and printing the variables
09. Adding in the tip total
10. Formatting decimal places
11. Printing the formatted decimal places
12. Challenge - Test this app to see if it needs more data
45. Timers in Xcode for Apple Watch
01. Introduction to timers with the watchkit
02. Designing the app
03. Hooking up the swift file
04. Starting and stopping the timer
05. Adding in the start stop timer logic
06. Adding in the reset logic
07. Fixing the timer is always on Bug
08. Conlclusion
46. Make a Dice Random Number generator
01. Introduction to the dice generator
02. Designing the app
03. Hooking up the Swift file
04. Adding in the arrays
05. Selecting a random number
06. Selecting the kind of dice
07. Printing the variables
08. Calling the random function
09. Testing the app and fixing the bugs
10. Making sure there is no 0 in the result
11. Conclusion
47. Boy girl name generator
01. Introduction to the baby name generator
02. Exploring the different design concepts
03. Hooking up the swift file
04. Adding in the arrays of the names
05. Setting up the girl button
06. Calculating the random number for boys or girls
07. Printing the random numbers
08. Calling the fucntion every time
09. Challenge - Change the color of the button and the label each time
48. Sandwich Creator
01. Introduction to the baby name generator
02. Designing the app
03. Hooking up the Swift File
05. Setting up the arrays
06. Setting up the variables
07. Randomizing the numbers
08. Printing the items
09. Testing and fixing problems with non technical solutions
10. Designing the app
11. Challenge - Change the button color every time you press it
49. Emoji generator
01. Introduction to the emoji generator
02. Designing the app
03. Hooking up the Swift File
04. Adding in the emoji array
05. Adding in the button array and variables
06. Randomizing the numbers
07. Testing the app
08. Conclusion
50. Quote of the day app
01. Introduction to the Quote of the day app
02. Designing the app
03. Hooking up the Swift file
04. Setting up the quote array and random number quote
05. Randomizing the number
06. Printing the variable
07. Changing the text color for each button Press
08. Testing the app and changing the font size
09. Challenge - Change the text color of the button and the background color
51. Making a pushup counter
01. Introduction to the pushup counter watch tutorial
02. Designing the app
03. Hooking up the Swift File
04. Setting up the array and the variables
05. Adding one to the reps
06. Adding in the if statement that carries the array number
07. Setting up max button numbers
52. Making a producitivity timer
01. Introduction to the productivity timer
02. Desigining the app
03. Hooking up the Swift file
04. Setting up the variable
05. Setting up the start and stop functionality
06. Testing and designing the app
53. Making a simple score counter
01. Making a simple score counter
02. Designing the app
03. Hooking up the Swift file
04. Adding in the variables
05. Adding in the first button logic
06. Adding in the Second button
07. Adding in the reset button
08. Designing the app
54. Roman Numeral watch app
01. Introduction to the roman numeral quiz
02. Designing the app
03. Hooking up the Swift code
04. Adding in the variables
05. Randomizing the numbers
06. Randomizing the button printing
07. Printing the buttons
08. Adding in failsafe code
09. Adding in the second button
10. Adding in the correct score
11. Adding in the button correct logic
12. Adding in the reset logic
13. Testing the app
14. Changing the color of the text
15. Fixing a crashing bug
16. Challenge - Change the color of the correct label
55. Learn french on your watch
01. Introduction to the image viewer
02. Designing the app
03. Hooking up the Swift file
04. Adding in the images
05. Adding in the variables
06. Displaying an image
07. Adding the text to the display image function
08. Testing the app and adding the maximum value
09. Challenge - Change the slider to an button
56. Image view for watch
01. Introduction to the image viewer
02. Designing the app
03. Hooking up the Swift file
04. Adding in the images
05. Adding in the variables
06. Displaying an image
07. Adding the text to the display image function
08. Testing the app and adding the maximum value
09. Challenge - Change the slider to an button
57. Using the taptic engine
01. Introduction to the Apple Watch
02. Designing the app
03. Hooking up the Swift File
04. Adding in the variables
05. Setting up the random number
06. Setting up the random numbers
07. Printing the right buttons
08. Setting up the engagement of the taptic engine
09. Adding in the taptic engine logic
10. Randomly selecting the taptic engine
11. Testing the app
12. Changing the text color
13. Adding in the icorrect logic
14. Conclusion
58. Using the digital crown and picker
02. Designing the app
01. Introduction to the digital crown app
03. Hooking up the swift file
04. Populating the picker with items
05. Moving the picker item
06. Changing the output with the slider and the picker
07. Challenge - Add color to the output item
59. The Digital crown and the taptic engine
01. Introduction to the digital crown and taptic engine
02. Designing the app
03. Hooking up the Swift File
04. Adding in the String Variable
05. Populating the picker
06. Using the slider to pick the picker items
07. Using a specific taptic engine variable
08. Engaging the taptic engine
09. Adding in the
10. Changing the color of the text
60. Learn Spanish on your watch
01. Introduction to learning spanish
02. Designing the app
03. Adding in the
04. Adding in the variables
05. Adding in the random numbers
06. Adding in more functions
07. Adding in the correct button logic
08. Fixing the number problem
09. Adding the correct item to the
10. Adding in the arrays
11. Adding the arrays to the program
12. Fixing a problem
13. Designing the app
61. Learn German on your watch
01. Introduction to learning German on your Watch
02. Designing the app
03. Hooking up the code to the swift file
04. Adding in the variables and testing the product
05. Adding in the random number function
06. Setting up the functions and the button logic
07. Adding in a language Select
08. Adding in the buttons
09. Adding in the fail safe logic
10. Adding in the correct logic
11. Adding in the German and the English arrays
12. Adding in the German and english arrays
13. Testing the app and changing the colors
62. Apple maps
01. Introduction to the map application
02. Setting up the swift file
03. Adding in the coordinate system
04. Adding in the CLLocaation and the MKCoordinate
05. Adding in an annotation
06. Adding in another annotation
08. Removing all annotations
07. Adding in an annotation with a logo
09. Adding in a new location
63. Three Button Timer
01. Introduction to the three button timer
02. Designing the app
03. Hooking up the Swift file
04. Setting up the timer in the first button
05. Setting up the button function
06. Setting up the button timer to print a variable
07. Solving the multiple time problem
08. Setting up the button timer logic
09. Getting one button to do several things
10. Copying the success of teh other button
11. Adding in the label logic
12. Adding some finishing touches on the design
64. Making a best / worst timer
01. Introduction to saving values
02. Designing the app
03. Hooking up the swift File
04. Adding in the timer
05. Making the button work with boolean logic
06. Printing the best and worst time
07. Testing the best and worst time
08. Setting up a best time variable
09. Designing the app and conclusion
65. Geo Location and Apple watch app
01. Introduction to Geo location on your apple watch
02. Adding in the core location framework
03. Adding in the CLLocationManager and a constant
04. Designing the app
05. Adding in a location manager function
06. Finding our location with the button
07. Adding in the placemark function
08. Adding in a geocoder
09. Adding in the if statements and the placemark logic
10. Printing the variables
66. Facebook and twitter integration
01. Introduction to posting on Facebook and Twitter with the apple watch
02. Adding in the social framework
03. Adding in the social framework and buttons
04. Adding in an SLComposeViewController to tweet
67. CrossFit app
01. Introduction to the crossfit app
02. Designing the app
03. Hooking up the swift file
04. Adding in the array
05. Printing the buttons
06. Counting arrays and errors
07. Setting up the timer functions
08. Starting the timer
09. Setting up the countdown timer seconds
10. Setting up the amount of times
11. Testing the app
12. Setting the upper limit
13. Starting the cooldown timer
14. Setting up the boolean if statements
15. Setting up the cool down timer logic
68. Activity Planner
01. Introduction to th acitivity planner
02. Adding in the arrays
03. Randomizing the numbers
04. Printing the button and the label
05. Changing the color of the text
06. Fixing some minor bugs and conclusion
69. Learn the greek alphabet
01. Introduction to the Greek letter Alphabet
02. Adding in the Greek Letters
03. Adding in the english alphabet
04. Setting up the random numbers
05. Setting up the printing logic
06. Resetting the app
07. Adding in the final touches
70. Hour SpriteKit OSX
02. Course requirements
03. Introduction to Xcode
04. Testing your game early and often
05. Looking at override functions an lables
07. Talking about the mouse down function
06. Adding in a function
08. Variables
09. Variables and constants
10. Printing variables
11. Breaking up functions for more functionality
12. Changing objects in SpriteKit
13. Variable types
14. Adding in the
15. Conclusion
71. Using animations and text for iOS9
01. Making a magic 8 app
02. Setting up the animation
03. Expanding on the animation
72. Color Picker for iOS9
01. Introduction to th color picker
02. Hooking up the code
03. Adding in the color function
04. Setting the colors
05. Printing the labels
06. Rounding the variables
07. Designing the app and conclusion
73. Color filters on images for iOS 9
04. Designing the app
01. Introduction to the color filter app
02. Making the app
03. Adding an image
74. Image opacity app for iOS9
01. Setting up the image opacity app
02. Setting up the opacity logic
03. Setting the float and CGFLoat values
75. HSB Color changer for iOS9
01. Introduction to the HSB slider app
02. Adding in the floats and CGFloats
03. Printing the values
04. Designing the app
05. Changing the text color with the brightness
76. Changing numbers with text fields for iOS9
01. Introduction to textbox and colors
02. Setting the colors
03. Settin up the variable logic
04. Adding in the clear button
05. Setting up the button color
77. To do CheckList for iOS9
01. Introduction to the checklist
02. Hiding the keyboard
03. Setting up the button functions
04. Disabling the text box
05. Adding in the clear button
06. Designing the app
07. Setting the switches to off
78. Introduction to filters with CI Filter for iOS9
01. Introduction to CIFilter
02. Setting up the images
03. Adding in more filters
04. Other filters and conclusion
79. Hue Filter changer for iOS9
02. Dropping in an image and setting up the slider hue
01. Setting up the Hue changer image
03. Setting up the CIFilter part 1
04. Setting the hue programatically with a slider
05. Talking about technical limitations and changing designs to accomidate
06. Talking about how the hue works
07. Conclusion
80. Scetch an image with Swift in Xcode for iOS9
01. Introduction to the overlay : sketch image generator
02. Setting up the Swift File
03. Adding in the filter
04. Setting up the slider values
05. Setting up the sliders
06. Adding in the specific filter values
07. Fixing some bugs
08. Fixing the app and conclusion
81. Hexagon Image Generator for iOS9
01. Turn your picture into hexagons
02. Setting up the size in images
03. Testing the app and conclusion
82. Turn an image into a painting for iOS9
01. Setting up a pointalist generator
02. Setting up the app
03. Testing the app and conclusion
83. Comic book image generator for iOS9
01. Comic book generator
02. Testing the app and talking about efficiency
84. Glowing image generator for iOS9
02. Printing the labels and setting up the filter
01. Glowing image generator
03. Testing and polishing the app
85. Mosaic Generator for iOS9
01. Mosaic Generator
02. Setting up the image
03. Testing the app
86. Kaleidoscope Image Generator for iOS9
01. Introduction to the kaleidoscope generator
02. Adding in the filter code
03. Testing the app and the settings
87. Inverting an image with CIFilter for iOS9
01. Invert and image
02. Setting up the switch to be on or off
03. Testing the app and conclusion
88. Adding a color monochrome filter to your app for iOS9
01. Introduction to the monochrome filter app
03. Testing the app and color
02. Setting up the filter
89. Learn to use a chrome brighten filter for your images for iOS9
01. Introduction to the chrome filter app
02. Testing the app
90. Add a cool black and white filter to your pictures for iOS9
02. Testing the app
01. Introduction to noir filter
91. Adding in a blur to your image
01. Introduction to motion blur
02. Setting up the filter
03. Fixing the sliders
92. Sepia tone Image generator for iOS9
01. Sepia tone image generator
02. Testing the app with different settings
93. CIVibrance filter for iOS9
01. Introduction to CIVibrance
02. Cyling the images
03. Testing and conclusion
94. Circle crop images and filter images for iOS9
01. Introduction to filter and circle image crop
02. Setting up the filter and the circle crop
03. Testing and conclusion
95. Twirl distortion image generator for iOS9
01. Setting up the twirl Distortion
02. Setting the slider value
03. Setting up the filter
04. Testing and setting the fonts
96. Generate a border around an image for iOS9
01. Introduction to rounding images and adding a border
02. Setting up the border
03. Setting up the color change logic
04. Optimizing the color
97. Adding an image on the screen when you touch it for iOS9
01. Introduction to creating images on the screen
02. Setting up the if statement and touches logic
03. Conclusion and talking about image productivity
98. Use a filter to pixellate an Image for iOS9
01. Introduction to pixelization
02. Setting up the pixel filter
03. Adding in the pixel specific code
04. Adding in the pixel code
99. Reduce noise in your app
01. How to reduce noise in images programatically
02. Testing the app
100. Instagram fiter selection for iOS9
01. Introduction to the 3 filter app
02. Changing the filter
03. Setting up the segmented control functions
04. Setting up the if statements and conclusion
13. Designing the app
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