Autoplay
Autocomplete
Previous Lesson
Complete and Continue
Create a Slot Machine Apple Watch App
Initial Setup: Getting the tools and projects to get started
Demo of the Slot Machine Watch App
Download XCode tool
Create project and run it in the Apple Watch simulator
Add Slot Machine Images to your Apple Watch Project
Slot Machine User Interface Design
Design the Slot Machine User Interface with Interface Builder
Verify Apple Watch Slot Machine User Interface Design in Simulator
Connecting User Interface to code
Connecting User Interface to code part 1
Connecting Interface Elements to code - part 2
Trigger code action when pressing button
Writing Initial Code Logic
Keeping track of currency score tokens
Programming the preparation for next spin
Coding the Update action
Creating Collection of array of items
Programming the Arrays of items
Manipulating images and buttons
Programming the Logic to call image rotation
Programming code that switch slot images - part 1
Programming code that switch slot images - part 2
Programming Score and Winning Proceeds
Programming logic to stop slots from spinning
Defining values of each wins
Calculating score: 3 items in a row
Calculating score: 2 matching items in a row
Displaying Win Texts
Taking the app functionality to the next level
Change Win text color then reset settings
Making row blink on Win
Calculating score: 3 items in a row
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock