Autoplay
Autocomplete
Previous Lesson
Complete and Continue
RPG Game Development with Phaser
Course Intro
Introduction
Course Structure
Source Code Files
Phaser 101
Intro
Web Server
Starting
Load sprite
Anchor world center
Scale
Flip
Rotate
Scaling
User input
Groups
Groups 2
Switch animals
Tweening
Tweening - oncomplete
Animation spritesheet
Audacity
Adding sound
Text
Phaser 201
Changing states
Creating prefabs
Keyboard events
Arcade physics
Phaser plugins
RPG Module
Code Structure
Boot and loading
World state
Loading JSON level
Parsing JSON level
User input plugin
Player prefab
Moving through maps
Interacting with npcs
Enemy encounters
Battle state
Showing player units
Actions menu
Showing enemy units
Attacking units
Attack menu item
Inventory
Items menu
Turn based battle
Losing the battle
Winning the battle
Menu screen
Showing party
Showing items and collecting equipment
Showing equipment
Boss unit
Online authentication
Online storage
Text
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock