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Building 3D Voxel Art Environment Worlds with Unity 5
Development
01 Overview and graphic assets download
02 Import custom village unitypackage into Unity project
03 Starting with the village floor layout in Unity 5 editor
04 Extend the village floor layout quickly making reusable prefabs in Unity 5
05 Customizing the vilage flooring using tress and flowers
06 Designing a voxel house in Unity using modular parts
07 Customizing voxel houses using doors and windows and flower pots
08 Creating new unique voxel houses reusing prefabs in Unity 5
09 Customizing home look building fences
10 Enhancing the village adding rocks, bridges, trees, and slabs
Advanced
A001 Extending the village inside of the river boundaries
A002 Preventing characters to go through houses
A003 Adding battleground boundaries
A001 Extending the village inside of the river boundaries
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